Perks

Perks provide significant bonuses and abilities that can drastically change the playstyle of your character. Each character can have a maximum of three perks.The first is given at the beginning, the second and third at 15 and 30 Inquisitorial Rank respectively. The Perks themselves must be unlocked by meeting specific conditions, but once unlocked, it becomes available to all of your characters. Some Perks are class-specific and thus can only be taken by characters of the appropriate class.

Morality Perks
There are two additional perks that are unlocked as part of the Morality system:
 * Radical Perk (150 points along the Radical Axis) - Each 3 point of the Radical morality axis increase the class resource generation rate by 1% (Crusaders and Assassins gain Focus and Adrenalise faster, Psykers lose Warp Heat faster
 * Puritan Perk (150 points along the Puritan Axis) - +3 energy shield per Puritan morality point. 25% heat damage bonus while you have energy shield.

Class-specific Perks
(1) this is a hidden perk. Its progression and completion is not shown in the heroic deeds tab (as for v1.0.5).