Version 1.1.0

Patch Notes for Season 1 Update v1.1.0 - July 31

New Features

 * New Inquisitorial Rank Cap: 70
 * New Item Level Cap: 60
 * Adjusted PR rating and greatly increased XP rewards of campaign maps
 * Adjustment from (200+PR)*2 to (200+PR)*3
 * Adjusted PR rating and greatly increased XP rewards of random maps
 * Adjustment from (500+PR/2)*Difficulty to (500+PR)*Difficulty
 * The Triglav Subsector is now open for Inquisitors! Players need to talk to Ragna on the Command bridge to start the Investigation that allows entry. Minimum Mission Power Rating: 1100
 * New Enemy Faction: Drukhari Dark Eldar
 * New Investigations available
 * 6 difficulty settings for Campaign Missions available
 * New Perks available (Rank-based)
 * 5 New Tarot Cards available, unlockable by System Influence

Fixed Bugs

 * Fixed a bug with Modify where the PR of characters remained unchanged serverside
 * Fixed a bug where switching from the appearance panel, items were grayed out
 * Nurgle banners now disappear when their summoner is killed
 * Fixed a bug where Security Doors were untargetable via controller
 * Fixed the Survival Doctrine Warzone Skill
 * Fixed an unknown clue in Chapter 4 - Uther's Tomb (not retroactive)
 * Fixed a bug with Modify where the enchant rows were shifted
 * Fixed the tooltip of There is Only War
 * Fixed the icon and tooltip of the Deflector buff
 * Fixed the tooltip of No Remorse
 * Controller bugfixes on the crafting pages
 * Fixed an exploit with the Tithe Collector Heroic Deed (it counted Credits received by mail)
 * Fixed the Adaptive Disposition Heroic Deed
 * Fixed the Custodian of the Lore Heroic Deed
 * Fixed the Psychic Might Heroic Deed
 * Fixed the Ultimate Focus Heroic Deed
 * Fixed the Champion of the Emperor Heroic Deed
 * Fixed buff display for Evasive Bionics
 * Fixed buff display for Red Thirst
 * Empyrean Armor's duration is now properly depleted by channeled skills
 * Extermination beams now follow enemies
 * Fixed display for the "Hits Deal a Toxin Mark" effect
 * Fixed a typo in the "AoE damage on Kill" enchant - AoE occurs on kill, not on hit as the tooltip stated
 * Fixed Concussive Trauma mechanism and added display for it under the enemy HP bar
 * Numerous map fixes
 * Localization fixes

Co-Op

 * Fixed Warzone Hazards not working
 * Fixed a bug where insta-killed enemies became invisible instead of dying in the Warzone
 * Fixed a bug where displayed PR occassionally showed other party members' PR
 * Players can now only accept missions if everyone is eligible
 * Fixed displayed HP values

Balance

 * Fusion has been changed: A fresh Relic item will now show 0% in the Fusion panel, unlocking its first new enchant at 50% and the second one at 100% Fusion level. The maximum Power Rating of a relic item will be based on item level, e.g. a level 30 Relic will have a lower PR than a level 40 one.
 * Tarot has been changed: Spawning a Tarot mission will now instantly begin the mission instead of spawning it somewhere on the Starmap, allowing for a larger variety of Tarot missions.